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Tangent Princess's avatar

Great post! I enjoyed your discussion of the history of audio games, and especially pointing out the truth behind Apple's motives. I have been totally blind from birth and I was one of those kids who went to a Mac only school, which completely blocked me from participating in computer-based activities. Eventually the district bought me a DOS laptop, but it was only good for wordprocessing. Eventually I learned to connect to the Internet through UNIX, but that was much later. For a couple of decades I absolutely despised Apple for the exclusion I experienced. Our school had lots of educational games some of which probably could've been made accessible, but I never got to play any of them.

Whatever their motives, Apple is now The simplest, if the most expensive, accessibility game in town. A few weeks ago I was reminiscing with a blind friend I've known since we were around 20, and I was saying how frustrating it is that we're really not any further forward accessibility wise than we were then. Sure there are some things we can donow that we couldn't do then, but there are just as many things that we still can't do, or which have been invented since and still not made accessible. Who would've thought that in the year 2026 there would be date selectors on the web that wouldn't be accessible? There have been purchases my husband or I couldn't make because we couldn't select the expiration date for our bank card.

I think 25 years ago I believed that if we just did enough raising of awareness and education the world would change. Unfortunately it seems like in accessibility is one zombie that simply will not die.

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